Friday, 23 May 2008

Puma Animation

Here are some playblasts of the first few scenes just to show the development stages in the animation, I have also put some final rendered shots from each scene to show the final outcome.



















By this time in the project, Jeff had figured out a away to loop my animation and key it correctly in the final scene.



Wednesday, 14 May 2008

More Modelling






Size ratios


I have now imported the Puma into the environment, but I have to make sure that the size is in proportion to the rest of the surroundings. This actually proved a bit tricky because when I was resizing the puma, the rig was not shrinking along with it. I then decided to re size the puma in its own file to see whether that would work, and lucky or me it did. I have now imported the new re sized puma into our environment.

Tuesday, 13 May 2008

Animation Tests

This is my test of a running puma, it has come out ok apart from the end. I will have to figure out what has gone wrong, and to make it a succesful loop but for a first try I dont think its that bad.

Because we decided that we were going to have newpapers acting as birds, I did a test in Lambet at first, and then the second test is a uv mapped texture which I believe it has worked really well.